Hi!
I'm a level designer and a recent graduate student from Northeastern University in Boston with a master's degree in Game Science and Design. I specialize in designing level layouts in single-player games and crafting narrative through environment shapes. I also focus on constructing combat spaces for cover-based shooting games and designing interesting scripted events.
I'm experienced in designing levels for both 3D and 2D character action games. I built 2D levels while working with interdisciplinary teams, but I mostly work on designing levels for 3D game worlds in my personal projects. I like working in collaborative environments where everyone is passionate about their creative work.